A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is a well-established trend worldwide. Several studies demonstrate that the use of new and combined media enhances how culture is experienced. The benefit is in terms of both number of people who can have access to knowledge and the quality of the…
Journal on Computing and Cultural Heritage Template
Write in a clean editor, then format for Journal on Computing and Cultural Heritage in one click — DocuGuru applies the official ACM template with numbered references and exports a submission-ready PDF plus the editable LaTeX source. Free to start.
About the Journal on Computing and Cultural Heritage format
Journal on Computing and Cultural Heritage is a peer-reviewed journal published by ACM, covering 3D Surveying and Cultural Heritage, Image Processing and 3D Reconstruction, Virtual Reality Applications and Impacts. Over its lifetime it has published 755 papers, which have received 12,152 citations.
| Publisher | ACM |
|---|---|
| Reference style | Numbered (ACM) Numbered — [1], [2] in the text [1] Ada Smith, Ben Jones, and Cara Lee. 2023. A representative article title. Journal on Computing and Cultural Heritage 12, 3, Article 45 (2023).
Formats any DOI in Journal on Computing and Cultural Heritage style. No sign-up. |
| Publishes research in | 3D Surveying and Cultural Heritage Image Processing and 3D Reconstruction Virtual Reality Applications and Impacts Museums and Cultural Heritage Augmented Reality Applications |
| ISSN | 1556-4673 |
| Citation impact (2-yr) | 3.1 |
| h-index | 49 |
| i10-index | 314 |
| Top institutions publishing here | Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo" |
| Journal website | rzblx1.uni-regensburg.de |
| You get | A submission-ready PDF and the editable LaTeX source — ready to submit. |
Papers published in Journal on Computing and Cultural Heritage per year
Citation impact of Journal on Computing and Cultural Heritage by publication year
Citations each year’s papers have accumulated so far — the most recent years are still building up.
Most-cited papers in Journal on Computing and Cultural Heritage
Intangible cultural heritage (ICH) as a field of research and site for digital efforts has grown significantly since the UNESCO 2003 Convention for the Safeguarding of Intangible Heritage. In contrast to tangible heritage, where cultural identities are manifested through physical objects, intangible cultural expressions are defined through tacit reliances and embodied practices. Such practices are…
The increasing creation of 3D cultural heritage models has resulted in a need for the establishment of centralized digital archives. We advocate open repositories of scientifically authenticated 3D models based on the example of traditional scholarly journals, with standard mechanisms for preservation, peer review, publication, updating, and dissemination of the 3D models. However, fully realizing…
Presentations of virtual cultural heritage artifacts are often communicated via the medium of interactive digital storytelling. The synergy of a storied narrative embedded within a 3D virtual reconstruction context has high consumer appeal and edutainment value. We investigate if 360° videos presented through virtual reality further contribute to user immersion for the application of preserving…
Serious games present a promising opportunity for learning, but the genre still lacks methodologies and tools for efficient and low-cost production, particularly for teacher and domain experts. This article gives an authoring framework that aims to provide structured support, from content design to final implementation. In particular, we have abstracted a conceptual model—the SandBox Serious…