We present a mobile instrumentation toolkit, AWARE, an open-source effort to develop an extensible and reusable platform for capturing, inferring, and generating context on mobile devices. Mobile phones are sensor-rich but resource-constrained, and therefore several considerations need to be addressed when creating a research tool that ensures problem-free context collection. We demonstrate how AWARE can…
Frontiers in ICT Template
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About the Frontiers in ICT format
Frontiers in ICT is a peer-reviewed journal published by Frontiers, covering Virtual Reality Applications and Impacts, Tactile and Sensory Interactions, Gaze Tracking and Assistive Technology. Over its lifetime it has published 156 papers, which have received 4,272 citations.
| Publisher | Frontiers |
|---|---|
| Reference style | Author–year (Harvard) Author–year — (Smith, 2023) in the text Smith, A., Jones, B. and Lee, C. (2023) 'A representative article title', Frontiers in ICT, 12(3), pp. 45–58.
Formats any DOI in Frontiers in ICT style. No sign-up. |
| Publishes research in | Virtual Reality Applications and Impacts Tactile and Sensory Interactions Gaze Tracking and Assistive Technology Emotion and Mood Recognition Quantum Computing Algorithms and Architecture |
| ISSN | 2297-198X |
| h-index | 34 |
| i10-index | 89 |
| Open access | Yes |
| Top institutions publishing here | Centre National de la Recherche Scientifique |
| Journal website | www.frontiersin.org |
| You get | A submission-ready PDF and the editable LaTeX source — ready to submit. |
Papers published in Frontiers in ICT per year
Citation impact of Frontiers in ICT by publication year
Citations each year’s papers have accumulated so far — the most recent years are still building up.
Most-cited papers in Frontiers in ICT
The Capacitated Vehicle Routing Problem (CVRP) is an NP-optimization problem (NPO) that has been of great interest for decades for both, science and industry. The CVRP is a variant of the vehicle routing problem characterized by capacity constrained vehicles. The aim is to plan tours for vehicles to supply a given number of customers as…
As information and services are becoming more and more decentralized and they are often available in the cloud, an increasing number of older adults are expected to use Internet-based services –health, education, finance and others. For this reason, it seems important to plan models and/or strategies to allow the older adult population to acquire and…
This article presents an immersive Virtual Reality (VR) system for training classroom management skills, with a specific focus on learning to manage disruptive student behaviour in face-to-face, one-to-many teaching scenarios. The core of the system is a real-time 3D virtual simulation of a classroom, populated by twenty-four semi-autonomous virtual students. The system has been designed…
While the expansion of technologies into the music education classroom has been studied in great depth, there is a lack of published literature regarding the use of digital technologies by students learning via one-to-one instrumental music instruction frameworks. Do musicians take their technology use into the practice room and teacher’s studio, or does the traditional…