ACM

Proceedings of the ACM on Computer Graphics and Interactive Techniques Template

Write in a clean editor, then format for Proceedings of the ACM on Computer Graphics and Interactive Techniques in one click — DocuGuru applies the official ACM template with numbered references and exports a submission-ready PDF plus the editable LaTeX source. Free to start.

About the Proceedings of the ACM on Computer Graphics and Interactive Techniques format

Proceedings of the ACM on Computer Graphics and Interactive Techniques is a peer-reviewed journal published by ACM, covering Computer Graphics and Visualization Techniques, 3D Shape Modeling and Analysis, Advanced Vision and Imaging. Over its lifetime it has published 415 papers, which have received 3,220 citations.

PublisherACM
Reference styleNumbered (ACM)
Numbered — [1], [2] in the text
[1] Ada Smith, Ben Jones, and Cara Lee. 2023. A representative article title. Proceedings of the ACM on Computer Graphics and Interactive Techniques 12, 3, Article 45 (2023).

Formats any DOI in Proceedings of the ACM on Computer Graphics and Interactive Techniques style. No sign-up.

Publishes research inComputer Graphics and Visualization Techniques 3D Shape Modeling and Analysis Advanced Vision and Imaging Human Motion and Animation Computational Geometry and Mesh Generation
ISSN2577-6193
Citation impact (2-yr)2.3
h-index28
i10-index85
Top institutions publishing hereInstitut national de recherche en sciences et technologies du numérique
Journal websitedl.acm.org
You getA submission-ready PDF and the editable LaTeX source — ready to submit.

Papers published in Proceedings of the ACM on Computer Graphics and Interactive Techniques per year

37
2018
22
2019
21
2020
44
2021
47
2022
51
2023
65
2024
63
2025

Citation impact of Proceedings of the ACM on Computer Graphics and Interactive Techniques by publication year

696
2018
432
2019
417
2020
395
2021
415
2022
337
2023
310
2024
79
2025

Citations each year’s papers have accumulated so far — the most recent years are still building up.

Most-cited papers in Proceedings of the ACM on Computer Graphics and Interactive Techniques

FLIP

Pontus Andersson, Jim Nilsson, Tomas Akenine‐Möller et al. · 26 Aug 2020

Image quality measures are becoming increasingly important in the field of computer graphics. For example, there is currently a major focus on generating photorealistic images in real time by combining path tracing with denoising, for which such quality assessment is integral. We present FLIP, which is a difference evaluator with a particular focus on the…

3D Sketching using Multi-View Deep Volumetric Prediction

Johanna Delanoy, Mathieu Aubry, Phillip Isola et al. · 25 Jul 2018

Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We propose a data-driven approach that tackles this challenge by learning to reconstruct 3D shapes from one…

Kernel Foveated Rendering

Xiaoxu Meng, Ruofei Du, Matthias Zwicker et al. · 25 Jul 2018

Foveated rendering coupled with eye-tracking has the potential to dramatically accelerate interactive 3D graphics with minimal loss of perceptual detail. In this paper, we parameterize foveated rendering by embedding polynomial kernel functions in the classic log-polar mapping. Our GPU-driven technique uses closed-form, parameterized foveation that mimics the distribution of photoreceptors in the human retina. We…

Reducing the Memory Footprint of 3D Gaussian Splatting

Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl et al. · 11 May 2024

3D Gaussian splatting provides excellent visual quality for novel view synthesis, with fast training and realtime rendering; unfortunately, the memory requirements of this method for storing and transmission are unreasonably high. We first analyze the reasons for this, identifying three main areas where storage can be reduced: the number of 3D Gaussian primitives used to…

Local Optimization for Robust Signed Distance Field Collision

Miles Macklin, Kenny Erleben, Matthias Müller et al. · 18 Apr 2020

Signed distance fields (SDFs) are a popular shape representation for collision detection. This is due to their query efficiency, and the ability to provide robust inside/outside information. Although it is straightforward to test points for interpenetration with an SDF, it is not clear how to extend this to continuous surfaces, such as triangle meshes. In…

Proceedings of the ACM on Computer Graphics and Interactive Techniques template — frequently asked questions

How do I write a paper in the Proceedings of the ACM on Computer Graphics and Interactive Techniques format?
In DocuGuru you write your manuscript in a normal editor — no LaTeX setup required — and select the Proceedings of the ACM on Computer Graphics and Interactive Techniques template. When you export, DocuGuru compiles the paper into the official ACM format and hands you a submission-ready PDF along with the editable LaTeX source.
What reference style does Proceedings of the ACM on Computer Graphics and Interactive Techniques use?
Proceedings of the ACM on Computer Graphics and Interactive Techniques uses Numbered (ACM) references, shown as numbered [1], [2] markers in the text. DocuGuru formats every in-text citation and the reference list in this exact style automatically. A reference appears like this: [1] Ada Smith, Ben Jones, and Cara Lee. 2023. A representative article title. Proceedings of the ACM on Computer Graphics and Interactive Techniques 12, 3, Article 45 (2023).
Do I need to know LaTeX to submit to Proceedings of the ACM on Computer Graphics and Interactive Techniques?
No. DocuGuru generates the acmart LaTeX class and compiles the PDF for you in the background, so you get a ACM-ready Proceedings of the ACM on Computer Graphics and Interactive Techniques document without writing any LaTeX. If you do want it, the LaTeX source is included in the export.
Can I import an existing draft into the Proceedings of the ACM on Computer Graphics and Interactive Techniques template?
Yes. Paste or upload your current manuscript — Word, LaTeX, Markdown, or plain text — and DocuGuru reflows it into the Proceedings of the ACM on Computer Graphics and Interactive Techniques format with correct headings, figures, tables, and numbered citations.
What is Proceedings of the ACM on Computer Graphics and Interactive Techniques?
ACM journal. It is a engineering and computer science journal, published by ACM.
Can I export a submission-ready Proceedings of the ACM on Computer Graphics and Interactive Techniques PDF?
Yes — DocuGuru produces a PDF built with the official Proceedings of the ACM on Computer Graphics and Interactive Techniques template (the acmart class) that is ready to submit to ACM, together with the matching LaTeX source files.
How much does the Proceedings of the ACM on Computer Graphics and Interactive Techniques template cost?
You can start writing in the Proceedings of the ACM on Computer Graphics and Interactive Techniques template for free. Exporting the final submission-ready Proceedings of the ACM on Computer Graphics and Interactive Techniques PDF and LaTeX source is part of DocuGuru's paid plans — see the app for current pricing.
Use the Proceedings of the ACM on Computer Graphics and Interactive Techniques template