Recent advances in 3D depth cameras such as Microsoft Kinect sensors (www.xbox.com/en-US/kinect) have created many opportunities for multimedia computing. The Kinect sensor lets the computer directly sense the third dimension (depth) of the players and the environment. It also understands when users talk, knows who they are when they walk up to it, and can…
IEEE MultiMedia Template
Write in a clean editor, then format for IEEE MultiMedia in one click — DocuGuru applies the official IEEE template with numbered references and exports a submission-ready PDF plus the editable LaTeX source. Free to start.
About the IEEE MultiMedia format
IEEE MultiMedia is a peer-reviewed journal published by IEEE, covering Video Analysis and Summarization, Multimedia Communication and Technology, Diverse Scientific and Economic Studies. Over its lifetime it has published 2,461 papers, which have received 44,960 citations.
| Publisher | IEEE |
|---|---|
| Reference style | Numbered (IEEE) Numbered — [1], [2] in the text [1] A. Smith, B. Jones, and C. Lee, "A representative article title," IEEE MultiMedia, vol. 12, no. 3, pp. 45–58, 2023.
Formats any DOI in IEEE MultiMedia style. No sign-up. |
| Publishes research in | Video Analysis and Summarization Multimedia Communication and Technology Diverse Scientific and Economic Studies Human auditory perception and evaluation Advanced Image and Video Retrieval Techniques |
| ISSN | 1070-986X |
| Citation impact (2-yr) | 1.35 |
| h-index | 92 |
| i10-index | 733 |
| Top institutions publishing here | IBM (United States) |
| Journal website | www.computer.org |
| You get | A submission-ready PDF and the editable LaTeX source — ready to submit. |
Papers published in IEEE MultiMedia per year
Citation impact of IEEE MultiMedia by publication year
Citations each year’s papers have accumulated so far — the most recent years are still building up.
Most-cited papers in IEEE MultiMedia
MPEG has recently finalized a new standard to enable dynamic and adaptive streaming of media over HTTP. This standard aims to address the interoperability needs between devices and servers of various vendors. There is broad industry support for this new standard, which offers the promise of transforming the media-streaming landscape.
We describe a reliable and accurate method for detecting least significant bit (LSB) nonsequential embedding in digital images. The secret message length is derived by inspecting the lossless capacity in the LSB and shifted LSB plane. An upper bound of 0.005 bits per pixel was experimentally determined for safe LSB embedding.
Originally developed to improve manufacturing processes, digital twins are being redefined as digital replications of living as well as nonliving entities that enable data to be seamlessly transmitted between the physical and virtual worlds. Digital twins facilitate the means to monitor, understand, and optimize the functions of all physical entities and for humans provide continuous…
Many audio and multimedia applications would benefit from the ability to classify and search for audio based on its characteristics. The audio analysis, search, and classification engine described here reduces sounds to perceptual and acoustical features. This lets users search or retrieve sounds by any one feature or a combination of them, by specifying previously…