Image thresholding is a common task in many computer vision and graphics applications. The goal of thresholding an image is to classify pixels as either "dark" or "light." Adaptive thresholding is a form of thresholding that takes into account spatial variations in illumination. We present a technique for real-time adaptive thresholding using the integral image…
Journal of Graphics Tools Template
Write in a clean editor, then format for Journal of Graphics Tools in one click — DocuGuru applies the official Taylor & Francis template with author–year references and exports a submission-ready PDF plus the editable LaTeX source. Free to start.
About the Journal of Graphics Tools format
Journal of Graphics Tools is a peer-reviewed journal published by Taylor & Francis, covering Computer Graphics and Visualization Techniques, 3D Shape Modeling and Analysis, Advanced Vision and Imaging.
| Publisher | Taylor & Francis |
|---|---|
| Reference style | Author–year (Chicago, T&F) Author–year — (Smith, 2023) in the text Smith, Ada, Ben Jones, and Cara Lee. 2023. "A Representative Article Title." Journal of Graphics Tools 12 (3): 45–58.
Formats any DOI in Journal of Graphics Tools style. No sign-up. |
| Publishes research in | Computer Graphics and Visualization Techniques 3D Shape Modeling and Analysis Advanced Vision and Imaging Advanced Numerical Analysis Techniques Computational Geometry and Mesh Generation |
| ISSN | 1086-7651 |
| h-index | 46 |
| i10-index | 133 |
| Total citations | 13,824 |
| Top institutions publishing here | University of Utah |
| Journal website | www.tandfonline.com |
| You get | A submission-ready PDF and the editable LaTeX source — ready to submit. |
Papers published in Journal of Graphics Tools per year
Citation impact of Journal of Graphics Tools by publication year
Citations each year’s papers have accumulated so far — the most recent years are still building up.
Most-cited papers in Journal of Graphics Tools
Abstract Digital inpainting provides a means for reconstruction of small damaged portions of an image. Although the inpainting basics are straightforward, most inpainting techniques published in the literature are complex to understand and implement. We present here a new algorithm for digital inpainting based on the fast marching method for level set applications. Our algorithm…
Abstract We present a clean algorithm for determining whether a ray intersects a triangle. The algorithm translates the origin of the ray and then changes the base to yield a vector (t u v) T , where t is the distance to the plane in which the triangle lies and (u, v) represents the coordinates…
Abstract We present a scheme for exact collision detection between complex models undergoing rigid motion and deformation. The scheme relies on a hierarchical model representation using axis-aligned bounding boxes (AABBs). Recent work has shown that AABB trees are slower than oriented bounding box (OBB) trees for performing overlap tests. In this paper, we describe a…
Abstract Marching Cubes methods first offered visual access to experimental and theoretical volumetric data. The implementation of this method usually relies on a small look-up table; many enhancements and optimizations of Marching Cubes still use it. However, this look-up table can lead to cracks and inconsistent topology. This paper introduces a full implementation of Chernyaev's…