Frontiers

Frontiers in Virtual Reality Template

Write in a clean editor, then format for Frontiers in Virtual Reality in one click — DocuGuru applies the official Frontiers template with author–year references and exports a submission-ready PDF plus the editable LaTeX source. Free to start.

About the Frontiers in Virtual Reality format

Frontiers in Virtual Reality is a peer-reviewed journal published by Frontiers, covering Virtual Reality Applications and Impacts, Augmented Reality Applications, Tactile and Sensory Interactions. Over its lifetime it has published 972 papers, which have received 14,359 citations.

PublisherFrontiers
Reference styleAuthor–year (Harvard)
Author–year — (Smith, 2023) in the text
Smith, A., Jones, B. and Lee, C. (2023) 'A representative article title', Frontiers in Virtual Reality, 12(3), pp. 45–58.

Formats any DOI in Frontiers in Virtual Reality style. No sign-up.

Publishes research inVirtual Reality Applications and Impacts Augmented Reality Applications Tactile and Sensory Interactions Action Observation and Synchronization Human-Automation Interaction and Safety
ISSN2673-4192
Citation impact (2-yr)3.55
h-index54
i10-index354
Article processing charge$1,900
Open accessYes — indexed in DOAJ
Top institutions publishing hereCentre National de la Recherche Scientifique
Journal websitewww.frontiersin.org
You getA submission-ready PDF and the editable LaTeX source — ready to submit.

Papers published in Frontiers in Virtual Reality per year

37
2020
163
2021
208
2022
122
2023
124
2024
186
2025

Citation impact of Frontiers in Virtual Reality by publication year

1.8K
2020
5.1K
2021
3.9K
2022
1.7K
2023
916
2024
525
2025

Citations each year’s papers have accumulated so far — the most recent years are still building up.

Most-cited papers in Frontiers in Virtual Reality

A Review on Virtual Reality Skill Training Applications

Biao Xie, Huimin Liu, Rawan Alghofaili et al. · 30 Apr 2021

This study aimed to discuss the research efforts in developing virtual reality (VR) technology for different training applications. To begin with, we describe how VR training experiences are typically created and delivered using the current software and hardware. We then discuss the challenges and solutions of applying VR training to different application domains, such as…

The Ethics of Realism in Virtual and Augmented Reality

Mel Slater, Cristina Gonzalez-Liencres, Patrick Haggard et al. · 3 Mar 2020

In this paper we consider ethical issues that could emerge with the widespread adoption ofvirtual and augmented reality (XR) as a consumer product. Our major focus is on a likelyfuture where, with technological advances, virtual and augmented reality may becomeindistinguishable from reality thanks to the improvements in sensory feedback, in the abilityto interact with virtual…

Revisiting Milgram and Kishino's Reality-Virtuality Continuum

Richard Skarbez, Missie Smith, Mary C. Whitton · 24 Mar 2021

Since its introduction in 1994, Milgram and Kishino's reality-virtuality (RV) continuum has been used to frame virtual and augmented reality research and development. While originally, the RV continuum and the three dimensions of the supporting taxonomy (extent of world knowledge, reproduction fidelity, and extent of presence metaphor) were intended to characterize the capabilities of visual…

Avatar Embodiment. A Standardized Questionnaire

Tabitha C. Peck, Mar González-Franco · 9 Feb 2021

The aim of this paper is to further the understanding of embodiment by 1) analytically determining the components defining embodiment, 2) increasing comparability and standardization of the measurement of embodiment across experiments by providing a universal embodiment questionnaire that is validated and reliable, and 3) motivating researchers to use a standardized questionnaire. In this paper…

Frontiers in Virtual Reality template — frequently asked questions

How do I write a paper in the Frontiers in Virtual Reality format?
In DocuGuru you write your manuscript in a normal editor — no LaTeX setup required — and select the Frontiers in Virtual Reality template. When you export, DocuGuru compiles the paper into the official Frontiers format and hands you a submission-ready PDF along with the editable LaTeX source.
What reference style does Frontiers in Virtual Reality use?
Frontiers in Virtual Reality uses Author–year (Harvard) references, shown as author–year markers such as (Smith, 2023) in the text. DocuGuru formats every in-text citation and the reference list in this exact style automatically. A reference appears like this: Smith, A., Jones, B. and Lee, C. (2023) 'A representative article title', Frontiers in Virtual Reality, 12(3), pp. 45–58.
Do I need to know LaTeX to submit to Frontiers in Virtual Reality?
No. DocuGuru generates the FrontiersinHarvard LaTeX class and compiles the PDF for you in the background, so you get a Frontiers-ready Frontiers in Virtual Reality document without writing any LaTeX. If you do want it, the LaTeX source is included in the export.
Can I import an existing draft into the Frontiers in Virtual Reality template?
Yes. Paste or upload your current manuscript — Word, LaTeX, Markdown, or plain text — and DocuGuru reflows it into the Frontiers in Virtual Reality format with correct headings, figures, tables, and author–year citations.
What is Frontiers in Virtual Reality?
Frontiers journal. It is a life sciences and medicine journal, published by Frontiers.
Can I export a submission-ready Frontiers in Virtual Reality PDF?
Yes — DocuGuru produces a PDF built with the official Frontiers in Virtual Reality template (the FrontiersinHarvard class) that is ready to submit to Frontiers, together with the matching LaTeX source files.
How much does the Frontiers in Virtual Reality template cost?
You can start writing in the Frontiers in Virtual Reality template for free. Exporting the final submission-ready Frontiers in Virtual Reality PDF and LaTeX source is part of DocuGuru's paid plans — see the app for current pricing.
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